VCT: Game Art and Design

Shoreline Community College ETPL
Students will explore creative, multimedia tools and solutions on Mac and PC platforms, using industry-standard software. In addition to General Education requirements, study will take place at three levels: core foundational design training, concentrated study in game design, and software-based and topic-based study in specialized areas. This is not a degree in programming, but students have opportunities to take introductory courses in industry-standard programming languages. Early advising is strongly recommended for this program. The Seattle region has seen significant growth in the game design industry and the future looks promising. Companies are hiring entry-level employees with a broad, integrated foundation of conceptual and technical knowledge, along with specialized skills. This two-year plus Visual Communications Technology degree in Game Art/Design is designed to provide students with the conceptual thinking skills and foundational technical skills, as well as the specialized training required to be qualified for entry level game, animation and related positions. Technical software training is done partly online with leading industry partners. This can be self-paced, allowing students to review lessons repeatedly and establish the self-directed life-long learner skills that the continually changing industry requires. This learning model also allows for greater focus on development of creative, conceptual skills and team collaboration skills in the classroom.

Financial information

Total tuition

$15,302.90

Total required fees

$2,400.00

Books and supplies

$300.00

Locations

Shoreline Community College, Online

Instructional methods

Online, E-learning, or Distance Learning

Program details

2 Years

Length of training

Associate

Award type

121

Credits

N/A

Clock Hours

Additional details

Award name

AAAS

Prerequisites

No Selection

Prerequisite courses

No

Other prerequisites

N/A

Program languages

English

Certification/license obtained as part of training program

N/A

Certification/license test preparation provided

N/A

Employment performance results

Program type

Animation, Interactive Technology, Video Graphics, and Special Effects

Completion rate

55%

Employment rate

65%

Typical (median) hourly earnings

$19.87

Typical (median) annual earnings

$30,171.00

Top industries for graduates

Program type

Animation, Interactive Technology, Video Graphics, and Special Effects

Retail Trade

53%

Other Industries

47%

Student characteristics

Enrollment
Number of students completing the program
23
Completion rate
55%
Average number of students who completed each year
12
Gender
Male
66%
Female
34%
Race
American Indian or Alaska Native
3%
Asian
14%
Black or African American
0%
Hispanic
6%
Native Hawaiian or Other Pacific Islander
0%
White
67%
Multi-racial
11%
Other
0%
Age
Under 20
5%
20 to 29
74%
30 to 39
14%
40 to 49
7%
50 and over
0%
Prior education
No high school diploma/GED
3%
High school diploma/GED, but no college experience
52%
Some college experience, but no degree
30%
Certificate or AA
6%
BA or higher
9%